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Language
English
Description
Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The...
Author
Language
English
Description
The essential guide to building and programming LEGO EV3 interactive robots
Exploring LEGO Mindstorms: Tools and Techniques for Building and Programming Robots is the complete guide to getting the most out of your LEGO Mindstorms EV3. Written for hobbyists, young builders, and master builders alike, the book walks you through fundamentals of robot design, construction, and programming using the Mindstorms apparatus and LEGO
...Language
English
Description
"Leading technologists, historians, and journalists reveal the stories behind the computer coding that touches all aspects of life-for better or worse. Few of us give much thought to computer code or how it comes to be. The very word "code" makes it sound immutable or even inevitable. "You Are Not Expected to Understand This" demonstrates that, far from being preordained, computer code is the result of very human decisions, ones we all live with when...
Author
Language
English
Description
"Code is the new literacy. Six hundred years ago, most people couldn't read. In 1440, the invention of the printing press laid the groundwork for massive increases in literacy and ushered in the modern era. Today, computers and the internet are causing a similar tectonic shift. Reading and writing are foundational skills, and in our digital world, coding is too. But coding can be intimidating to learn. What is code? Where do you even start? In Read...
Author
Language
Polish
Description
Niniejszą książkę napisano dla osób, które zaczynają swoją przygodę z internetem rzeczy. Zawarto tu informacje niezbędne do tworzenia prototypów urządzeń, produktów i aplikacji z wykorzystaniem infrastruktury WWW. Przedstawiono obszerne wprowadzenie w zagadnienia dotyczące internetu rzeczy. Znalazły się tu informacje o urządzeniach, czujnikach, standardach i potrzebnych narzędziach. Szczególnie dokładnie przedstawiono instrumentarium...
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