Sean Williams
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Darth Vader’s young Sith apprentice will forge an unlikely alliance with a ruined Jedi Master seeking redemption as he ventures to destroy Emperor Palpatine.
“The Sith always betray one another. . . . I’m sure you’ll learn that soon enough.”
The overthrow of the Republic is complete. Absolute power now rests in the iron fist of Darth Sidious–the cunning Sith Lord better known as Emperor Palpatine.But...
“The Sith always betray one another. . . . I’m sure you’ll learn that soon enough.”
The overthrow of the Republic is complete. Absolute power now rests in the iron fist of Darth Sidious–the cunning Sith Lord better known as Emperor Palpatine.But...
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The Stone Mages rule the huge deserts of red sand. The vast coastlines are ruled by Sky Wardens. Magic is everywhere, but not all have the power to control and direct it. Any child found to have magical ability is sent to the Haunted City to be trained in the Change. On the coast of the Strand, Sal and his father arrive in the small, apparently normal town of Fundelry, where the locals are suspicious of newcomers and of anyone who stands out or appears...
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Sal's life has been thrown into turmoil and he is on the run, from more than one pursuer, it appears. He is accompanied by his newfound friend Shilly and he is not entirely sure where he wants to go-but Shilly is. She wants to find her teacher Lodo's old teacher, the Mage Van Haasteren, which means they must head north to the Interior, where Sal's mother was born. The journey is over rugged, mountainous country on the Old Line and it is dangerous....
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Sal and his friend Shilly have been joined by a third refugee, Skendar, by the time they make their way to the remote island that is the home of the famous, feared Haunted City, home of the Sky Wardens. Sal's great aunt, the Syndic, is also there, and she is determined to keep Sal under control, even if she has to imprison him to do it. But there are greater threats even than that. The ghosts that live behind the ancient glass of the City are restless....
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Morgan Roche, commander in the intelligence arm of the Commonwealth Empires, has been charged with protecting the AI known as The Box on a secret voyage across the galaxy. But en route her ship is ambushed by the Dato Bloc, and she is forced to crash-land on a nearby prison planet. MAROONED ON SCIACCA'S WORLD: Battling deadly inmates and treacherous guards, she fights her way through a hostile environment toward her only hope of escape, the mysterious...
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The sole survivors of the human race... and their time is running out. In the wake of Earth's fall, Peter Alander has just one choice: to use the alien Gifts left behind on his distant colony world to warn other missions of their impending demise, a second wave of alien ships, this time intent on destroying everything in their path. Without the Gifts, humanity would have no hope at all--although no one truly understands them, and it is becoming increasingly...
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The ruins of Sol System have been empty for thousands of years. A place of death and mystery, it is shunned by all--until now. DEADLINE TO DESTRUCTION: Renegade intelligence agent Morgan Roche arrives hot on the heels of the clone warriors--enemies she has been charged by the High Humans to stop before they destroy everything. What she finds--the largest fleet assembled in half a million years, with no central authority, no-one in charge--threatens...
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Morgan Roche is a renegade, fleeing the agents she used to work for in the Commonwealth of Empires. Her quest to understand Adoni Cane has led her to a terrible truth. He is one of a breed of genetically enhanced warriors that once terrorized the galaxy. And there might be more of them, waking up to begin fighting anew. AN INTERSTELLAR TRAP: A whole solar system has disappeared, wiped from the universe in an attempt to snare just one super-soldier...
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On the brink of extinction, a suicide mission is humanity's last hope. The Gifts of an alien race called the Spinners gave Peter Alander hope for the future of humanity. All the Gifts did, though, was draw down the wrath of the Starfish, another alien race apparently intent on wiping out all forms of competition. Caught between the two, humanity faces the hard decision of evolving into something else entirely simply to survive. As their new alien...
10) Geodesica Ascent
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The year is 2438. Humanity has migrated to the stars in discrete waves, driven by evolving technologies and new ways of being human. The far-flung Arc Systems struggle under the yoke of their newest rulers-Exarchs from Sol, whose monopoly on faster-than-light communication gives them absolute control of a growing interstellar empire. But humans weren't the first to conquer the stars, and the discovery of an alien artifact promising transport between...
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The adventure continues in this third book in the New York Times bestselling series.
Erdas is a land of balance. A rare link, the spirit animal bond, bridges the human and animal worlds. Conor, Abeke, Meilin, and Rollan each have this gift-and the grave responsibility that comes with it.But the Conquerors are trying to destroy this balance. They're swallowing whole cities in their rush for power-including Meilin's home. Fed up with waiting and ready...